Sunday, November 9, 2008

Track Ball


A trackball is a pointing device consisting of a ball housed in a socket containing sensors to detect rotation of the ball about two axes—like an upside-down mouse with an exposed protruding ball. The user rolls the ball with the thumb, fingers, or the palm of the hand to move a cursor. Large tracker balls are common on CAD workstations for easy precision. Before the advent of the touchpad, small trackballs were common on portable computers, where there may be no desk space on which to run a mouse. Some small thumbballs clip onto the side of the keyboard and have integral buttons with the same function as mouse buttons. The trackball was invented by Tom Cranston and Fred Longstaff as part of the Royal Canadian Navy's DATAR system in 1952, eleven years before the mouse was invented. This first trackball used a Canadian five-pin bowling ball.
When mice still used a mechanical design (with slotted 'chopper' wheels interrupting a beam of light to measure rotation), trackballs had the advantage of being in contact with the user's hand, which is generally cleaner than the desk or mouse-pad and doesn't drag lint into the chopper wheels. The late 1990s advent of scroll wheels, and the replacement of mouse balls by direct optical tracking, put trackballs at a disadvantage and forced them to retreat into niches where their distinctive merits remained important. Most trackballs now have direct optical tracking which follows dots on the ball. Some mice, in place of a scroll wheel, acquired a small trackball between the buttons, useful in maps and other circumstances calling for scrolling in two dimensions.

Special Applications

Large tracker balls are sometimes seen on computerized special-purpose workstations, such as the radar consoles in an air-traffic control room or sonar equipment on a ship or submarine. Modern installations of such equipment may use mice instead, since most people now already know how to use one. However, military mobile anti-aircraft radars and submarine sonars tend to continue using trackballs, since they can be made more durable and more fit for fast emergency use. Large and well made ones allow easier high precision work, for which reason they are still used in these applications (where they are often called "tracker balls") and in computer-aided design.

Trackballs have appeared in computer and video games, particularly early arcade games (see a List of trackball arcade games) notably Atari's Centipede and Missile Command. "Football", by Atari, was the first arcade game to use a trackball, released in 1978 - though Atari spells it "trak-ball". Console trackballs, once common in the early 1980s, are now fairly uncommon: the Atari 2600 and 5200 consoles had one as an optional peripheral, with a joystick as standard. The Bandai Atmark, a Japanese console introduced in 1995 had a trackball as standard for its game-pad. Trackballs are also preferred by many so-called professional gamers, who value their consistency highly. A trackball requires no mouse-pad and enables the player to aim swiftly (in first person shooters). Trackballs remain in use in pub golf machines (such as Golden Tee) to simulate swinging the club.

Computer gamers have been able to successfully use trackballs in most modern computer games, including FPS, RPG, and RTS genres, with any slight loss of speed compensated for with an increase in precision. Many trackball gamers are competent at "throwing" their cursor rapidly across the screen, by spinning the trackball, enabling (with practice) much faster motion than can be achieved with a mouse and arm motion. However, many gamers are deterred by the time it takes to 'get used to' the different style of hand control that a trackball requires. Trackballs have also been regarded as excellent complements to analog joysticks, as pioneered by the Assassin 3D 1996 trackball with joystick pass-through capability. This combination provides for two-hand aiming and a high accuracy and consistency replacement for the traditional mouse and keyboard combo generally used on first-person shooter games. Many such games natively support joysticks and analog player movement, like Valve's Half-Life and id Software's Quake series.

Trackballs are provided as the pointing device in some public internet access terminals. Unlike a mouse, a trackball can easily be built into a console, and cannot be ripped away or easily vandalised. Two examples are the Internet browsing consoles provided in some UK McDonalds outlets, and the BT Broadband Internet public phone boxes.

Because trackballs for personal computers are stationary, they may require less space for operation than a mouse, and may simplify use in confined or cluttered areas such as a small desk.

The world's first trackball working on the invented by Tom Cranston, Fred Longstaff and Kenyon Taylor Royal Canadian Navy's DATAR project in 1952. It used a standard Canadian five-pin bowling ball.

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